Update 2-18-2019


This week I worked to include these updates for Friendly Fire.

  1. Create functionality to limit the rate of fire for each player.
  2. Create functionality to destroy shells some time after they're created.
  3. Adjust the scale of the level and the speed of the shells so that the feel like a "lobbed" shell instead of a bullet from a gun

Files

FriendlyFire.zip 22 MB
Feb 19, 2019

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